Topics
Topic hubs, each with a subtopic tree and content-type filters.
If you are looking for something specific, open an area and filter by content type. If you are just browsing, open the “Recently updated” tab for the latest changes.
Every post is assigned to exactly one area. When a subject spans several areas, I still assign only one. The subtopic, the content type, and the tags carry the rest of the context.
Unreal Engine is the backbone here, and the most developed part of this knowledge base. This area grows with every new project and with whatever I document along the way.
Every area page puts a subtopic tree on the left, hand-picked groups of posts in the center, and related tags on the right. Clicking a content type switches the view to filtered explorer mode.