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← StillCooking_Tools

> StillCooking_Tools — Changelog

  • v0.8.0

    v0.8.028 Sep 2026

    Unreal Engine 5.8 alongside 5.7, graph images in the documentation, and corrected Flow node tooltips.

  • v0.7.1

    v0.7.111 Sep 2026

    Fix: Print String Formatted argument pins no longer come back as wildcards after an editor restart.

  • v0.7.0

    v0.7.025 Aug 2026

    Wait Until: poll a condition with a timeout, and a warning for a wait with no deadline.

  • v0.6.0

    v0.6.025 Aug 2026

    Print String Formatted, and the StillCookingCoreEditor module that hosts it.

  • v0.5.0

    v0.5.019 Aug 2026

    For Each Index Per Tick: a loop spread across frames instead of a clock.

  • v0.4.0

    v0.4.019 Aug 2026

    Do For Duration, and a shared C++ base under both Flow cores.

  • v0.3.1

    v0.3.118 Aug 2026

    A suspended loop now says so: one warning after 30 seconds of waiting.

  • v0.3.0

    v0.3.016 Aug 2026

    The first node of the StillCooking|Flow family, and the latent-loop core under it.

  • v0.2.0

    v0.2.015 Aug 2026

    A registry for console commands defined in Blueprint, and tick-intent changes on the tickable object.

  • v0.1.0

    v0.1.014 Aug 2026

    First public release.

Status
Betav0.8.0UE 5.7–5.8
I wrote about it
  • A tickable UObject — how to build one, what to keep in mind
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