What I am working on
- An AA game β my main professional project. I work on a team, delivering one game system after another. The title is under NDA for now, so details will have to wait until release.
- TagEventBus β an event bus for UE5 built on GameplayTags, with its own debugger. Itβs in the finalization stage before its release on Fab.
- StillCooking_Tools β a free, MIT-licensed set of small Unreal Engine utilities. Version 0.8.0 is out on GitHub, with full documentation on this site.
- stillcooking.dev β this site. It is live now, and I keep adding notes from my day-to-day work in Unreal Engine.
- Home automation (Loxone) β my home setup, which I maintain and keep expanding while using it.
What I am learning
- Slate β the internals of UE5βs UI framework, partly to support the editor tools Iβm building for my plugins.
- Loxone β programming home automation with Loxone.
What I am exploring
- Texture-based animation in UE β animated instanced meshes and a lightweight alternative to Animation Blueprints for controlling them. Just experiments for now.