Who I am
I’m an Unreal Engine developer with seven years of experience in gamedev. I started out in Unity, moved to Unreal Engine 4 after two years, and have stayed with the ecosystem ever since. These days, I work in UE5 as an independent contractor on a team building an AA game. The title is under NDA for now. I’ve worked on two games released on Steam. I’m now working on my third.
The way I work:
- I take ownership of a module or system.
- I take it from prototype through to the game’s release.
After hours, I dig into the engine and its architecture, and I build my own UE5 plugins.
stillcooking.dev is my public second brain: a digital garden where I share observations and reflections from my own work. Everything I write is grounded in hands-on experience, from tried-and-tested technical guides to my own experiments.